okami.mom/ultraviolet
git clone https://git.nkp.pet/okami.mom/ultraviolet
7bfbaab
main
languages
- Go 96.8%
- Markdown 1.6%
- YAML 1.5%
- Git Attributes 0.0%
files
Ultraviolet
<img width="400" alt="Charm Ultraviolet" src="https://github.com/user-attachments/assets/3484e4b0-3741-4e8c-bebf-9ea51f5bb49c" /> <p> <a href="https://pkg.go.dev/github.com/charmbracelet/ultraviolet?tab=doc"><img src="https://godoc.org/github.com/charmbracelet/ultraviolet?status.svg" alt="GoDoc"></a> <a href="https://github.com/charmbracelet/ultraviolet/actions"><img src="https://github.com/charmbracelet/ultraviolet/actions/workflows/build.yml/badge.svg" alt="Build Status"></a> </p>[!NOTE] This is a fork of charmbracelet/ultraviolet used by albedo.
mainis upstream (theupstreambranch) plus one patch: the input reader keeps OSC, DCS and other ST-terminated replies whole when a read ends between the ESC and backslash of the terminator, and holds a partial OSC 5522 clipboard reply up to 5 seconds instead of flushing it at the 50 ms escape timeout. Use it withreplace github.com/charmbracelet/ultraviolet => tangled.org/okami.mom/ultraviolet <version>.
Ultraviolet is a set of primitives for building terminal user interfaces in Go.
It provides cell-based rendering, cross-platform input handling, and a diffing
renderer inspired by ncurses—without
the need for terminfo or termcap databases.
Ultraviolet powers Bubble Tea v2 and Lip Gloss v2. It replaces the ad-hoc terminal primitives from earlier versions with a cohesive, imperative API that can also be used standalone.
Install
go get github.com/charmbracelet/ultraviolet@latest
Quick Start
package mainimport ("log" uv"github.com/charmbracelet/ultraviolet" "github.com/charmbracelet/ultraviolet/screen" )func main () {t := uv .DefaultTerminal ()scr := t .Screen ()scr .EnterAltScreen ()if err := t .Start ();err != nil {log .Fatalf ("failed to start terminal: %v" ,err ) }defer t .Stop ()ctx := screen .NewContext (scr )text := "Hello, World!" textWidth := scr .StringWidth (text )display := func () {screen .Clear (scr )bounds := scr .Bounds ()x := (bounds .Dx ()- textWidth )/ 2 y := bounds .Dy ()/ 2 ctx .DrawString (text ,x ,y )scr .Render ()scr .Flush () }for ev := range t .Events () {switch ev := ev .(type ) {case uv.WindowSizeEvent :scr .Resize (ev .Width ,ev .Height )display ()case uv.KeyPressEvent :if ev .MatchString ("q" ,"ctrl+c" ) {return } } } }
Architecture
Ultraviolet is organized as a set of layered primitives:
-
Terminal — manages the application lifecycle: raw mode, input event loop, start/stop. Create one with
DefaultTerminal()orNewTerminal(console, opts). -
TerminalScreen — the screen state manager. Handles rendering, alternate screen buffer, cursor, mouse modes, keyboard enhancements, bracketed paste, window title, and more. Access it via
terminal.Screen(). -
Screen — a minimal interface (
Bounds,CellAt,SetCell,WidthMethod) implemented byTerminalScreen,Buffer,Window, andScreenBuffer. Write code againstScreento stay decoupled from the terminal. -
Buffer / Window — off-screen cell buffers.
Bufferis a flat grid of cells.Windowadds parent/child relationships and shared-buffer views. Both implementScreenandDrawable. -
screen package — drawing helpers that operate on any
Screen: aContextfor styled text rendering (Print,DrawString, etc.) and utility functions likeClear,Fill,Clone. -
layout package — a constraint-based layout solver built on the Cassowary algorithm. Partition screen space with
Len,Min,Max,Percent,Ratio, andFillconstraints.
Features
-
Cell-based diffing renderer — only redraws what changed. Optimizes cursor movement, uses ECH/REP/ICH/DCH when available, and supports scroll optimizations. Minimal bandwidth, critical for SSH.
-
Universal input — unified keyboard and mouse event handling across platforms. Supports legacy encodings, Kitty keyboard protocol, SGR mouse, and Windows Console input.
-
Inline and fullscreen — works in both alternate screen (fullscreen) and inline mode. Inline TUIs preserve terminal context and scrollback.
-
Cross-platform — first-class support for Unix (termios + ANSI) and Windows (Console API). Consistent behavior across terminal emulators.
-
Suspend/resume —
Stop()andStart()can be called repeatedly for suspend/resume cycles, shelling out to editors, or process suspension viauv.Suspend().
Examples
See the examples/ directory for core examples and
examples/advanced/ for more complex demos.
Tutorial
See TUTORIAL.md for a step-by-step guide to building your first Ultraviolet application.
[!NOTE] Ultraviolet is in active development. The API may change.
Feedback
We'd love to hear your thoughts on this project. Feel free to drop us a note!
License
Part of Charm.
<a href="https://charm.sh/"><img alt="The Charm logo" width="400" src="https://stuff.charm.sh/charm-banner-next.jpg" /></a>
Charm热爱开源 • Charm loves open source • نحنُ نحب المصادر المفتوحة